dao::worldmap::Shown
struct
The map on screen, and what the world map’s toggle would swap it for.
Declared in dao/WorldMap.h.
Fields
| Field | Type | |
|---|---|---|
kind |
MapKind = MapKind::None |
|
other |
std::int32_t = 0 |
the second map’s row, 0 when there is none to swap to |
type |
std::int32_t = 0 |
its row of the worldmaps table (WM_*), as the scripts set it primary |