dao::worldmap::Shown

struct

The map on screen, and what the world map’s toggle would swap it for.

Declared in dao/WorldMap.h.

Fields

Field Type  
kind MapKind = MapKind::None  
other std::int32_t = 0 the second map’s row, 0 when there is none to swap to
type std::int32_t = 0 its row of the worldmaps table (WM_*), as the scripts set it primary