dao::clock::WorldTime
struct
The world’s clock at a moment: the game’s calendar day and the time into it.
Declared in dao/Clock.h.
Fields
| Field | Type | |
|---|---|---|
day |
std::uint32_t = 0 |
the calendar’s day number, as a save keeps it |
dayLength |
std::uint32_t = 0 |
a day’s length in seconds, 7200 in vanilla |
ms |
std::uint32_t = 0 |
milliseconds into the day, below a day’s length |
seconds |
double = 0 |
day and ms together, in seconds |