dao::attack::RingPlace

struct

One place on a melee ring.

Declared in dao/Attack.h.

Fields

Field Type  
blocked bool = false no attacker can stand here
holders std::array<ObjectId, 4>{kInvalidObject, kInvalidObject, kInvalidObject, kInvalidObject} The creatures holding the place, kInvalidObject where there is none. An attacker’s claim writes holders[2].
nearOnly bool = false free only to an attacker standing inside the ring’s radius