dao::messages::GUIDialogResultMessage

struct

Derives from dao::messages::Message.

A dialog box’s answer, sent from the popup to the application: the code of the button pressed.

When loading a save that needs content the install lacks, the game shows a dialog. There, 1 turns that content on and loads, 2 opens a link, and 3 is Force Load (see ForceLoad in dao/Saves.h).

Declared in dao/Messages.h.

Functions

DAO_VFTABLE()

DAO_VFTABLE(64890)

Fields

Field Type  
result std::int32_t the code of the button pressed
text std::byte probably an input box’s text, an engine std::wstring; unused there