dao::scene::Object
struct
One graphics object of the scene.
Declared in dao/Scene.h.
Functions
Find()
std::vector<const Node *> Find(Kind kind) const
Returns its nodes of a kind, anywhere in its tree, in the tree’s order.
Fields
| Field | Type | |
|---|---|---|
address |
std::uintptr_t = 0 |
the engine’s object, for this frame only |
model |
std::wstring_view |
its model’s name, with no extension; for this frame only |
owner |
ObjectId = kInvalidObject |
the game object it draws (a creature, placeable, effect…), if any |
place |
Vector |
where it is in the world |
room |
std::optional<std::int32_t> |
the room whose own model it is, by its number, for a room’s model |
root |
Node |
its tree of nodes |
scale |
float = 1 |
its uniform scale |