dao::messages::SetGameModeMessage

struct

Derives from dao::messages::Message.

Switches the game’s mode (dao/GameModes.h). The game mode controller handles it.

Declared in dao/Messages.h.

Functions

DAO_VFTABLE()

DAO_VFTABLE(68698)

Fields

Field Type  
mode std::int32_t the mode to switch to, numbered as in dao/GameModes.h