dao::messages::SetGameModeMessage
struct
Derives from dao::messages::Message.
Switches the game’s mode (dao/GameModes.h). The game mode controller handles it.
Declared in dao/Messages.h.
Functions
DAO_VFTABLE()
DAO_VFTABLE(68698)
Fields
| Field | Type | |
|---|---|---|
mode |
std::int32_t |
the mode to switch to, numbered as in dao/GameModes.h |