dao::vfx::Tint
struct
A colour to tint an effect’s model with: red, green, blue and alpha, each from 0 to 1.
Declared in dao/Vfx.h.
Fields
| Field | Type | |
|---|---|---|
a |
float = 1.0F |
|
b |
float = 1.0F |
|
g |
float = 1.0F |
|
r |
float = 1.0F |