dao::CCModule
class
Derives from dao::CGameObject.
The module: the game being played, which holds the areas.
Get it with CClientExoApp::GetModule.
Declared in dao/Objects.h.
Functions
CurrentArea()
CCArea * CurrentArea()
Returns the area the player is in.
Returns the area, or null before an area has loaded
CurrentEvent()
const CScriptEvent * CurrentEvent() const
Returns the event the module’s script is handling, like CCObject::CurrentEvent, or null if there is none.