dao::CCModule

class

Derives from dao::CGameObject.

The module: the game being played, which holds the areas.

Get it with CClientExoApp::GetModule.

Declared in dao/Objects.h.

Functions

CurrentArea()

CCArea * CurrentArea()

Returns the area the player is in.

Returns the area, or null before an area has loaded

CurrentEvent()

const CScriptEvent * CurrentEvent() const

Returns the event the module’s script is handling, like CCObject::CurrentEvent, or null if there is none.