dao::resources::Source
struct
One of the places the game finds its files in.
Declared in dao/Resources.h.
Fields
| Field | Type | |
|---|---|---|
kind |
SourceKind = SourceKind::Other |
|
name |
std::wstring |
The game’s name for it: a folder’s path, or an alias and an archive, L”DATA:guiexport.erf”. |
priority |
std::int32_t = 0 |
Lower is looked in first. Of two with the same, a folder comes before a RIM and a RIM before an .erf, and then the later name in the alphabet first. |