dao::atmosphere::TreeLight

struct

The light SpeedTree’s trees are lit by, apart from the rest of the level: they take no ambient light, no placed lights and no light probe.

Declared in dao/Atmosphere.h.

Functions

operator==()

bool operator==(const TreeLight &) const =default

Fields

Field Type  
diffuse std::array<float, 4>{} red, green and blue, and a fourth
direction std::array<float, 4>{} the way the light travels, a unit vector, and a fourth (1)