dao::animation::Ability

struct

The lengths of an ability’s animations for one creature, in seconds.

A field is nullopt where the ability has no such animation or the creature lacks it.

Declared in dao/Animation.h.

Fields

Field Type  
cast std::optional<float> the cast itself, or drinking a potion
castEnd std::optional<float> the animation the cast blends into
conjure std::optional<float> the start of a spell’s conjure, its wind-up before the cast
conjureLoop std::optional<float> one pass of the conjure’s looping part