dao::animation::Ability
struct
The lengths of an ability’s animations for one creature, in seconds.
A field is nullopt where the ability has no such animation or the creature lacks it.
Declared in dao/Animation.h.
Fields
| Field | Type | |
|---|---|---|
cast |
std::optional<float> |
the cast itself, or drinking a potion |
castEnd |
std::optional<float> |
the animation the cast blends into |
conjure |
std::optional<float> |
the start of a spell’s conjure, its wind-up before the cast |
conjureLoop |
std::optional<float> |
one pass of the conjure’s looping part |