dao::commands::Hold
struct
An effect’s hold on a creature: the effect its current command shows, and how much longer it keeps the creature busy.
Declared in dao/SubActions.h.
Fields
| Field | Type | |
|---|---|---|
effect |
std::optional<effects::Standing> |
The effect, as dao::effects::On has it; none once the effect is gone but the command is still current (a dying creature’s, or the end of a knockback). |
timing |
Held |
as HeldFor, the fall and the getting up included where they are timed |