dao::CCArea
class
Derives from dao::CGameObject.
An area of the world.
Declared in dao/Objects.h.
Functions
CurrentEvent()
const CScriptEvent * CurrentEvent() const
Returns the event the area’s script is handling, like CCObject::CurrentEvent, or null if there is none.
Scene()
void * Scene() const
Returns the scene the area is drawn as, which is what tells the world’s scene from the small scenes of a portrait or the inventory’s figure.