dao::CCArea

class

Derives from dao::CGameObject.

An area of the world.

Declared in dao/Objects.h.

Functions

CurrentEvent()

const CScriptEvent * CurrentEvent() const

Returns the event the area’s script is handling, like CCObject::CurrentEvent, or null if there is none.

Scene()

void * Scene() const

Returns the scene the area is drawn as, which is what tells the world’s scene from the small scenes of a portrait or the inventory’s figure.