control
Gives control to a party member, like clicking its portrait. Returns who was controlled before, who is controlled now, whether the change worked (taken), and a cursor. When the game keeps control where it was (at the party camp, in a conversation or a cutscene), note says so. order hands control over by itself when another party member has to move or use something.
Arguments
| Name | Type | Required | What |
|---|---|---|---|
id | string | yes | The party member, by id; state lists the party. |
Call it as control over MCP, or POST /api/tool/control with the arguments as JSON.