talk_table

Writes a talk table of a mod’s own strings, for the names of its creatures and items: _c_.tlk, which the game loads for an enabled add-in of that uid. Pick string ids no other table uses (a mod's own range, 99000000 and up). Ship it in the add-in with mod_pack, and point a template's LocName at an id with template_edit.

Arguments

Name Type Required What
strings object yes Each id and its text: {“99000001”: “Red Ogre”}.
uid string yes The add-in’s uid, as mod_pack’s.
language string   Default en-us.
to string yes The folder to write into, a full path. Never inside the game’s folder.

Call it as talk_table over MCP, or from a shell as ghilana.exe --call talk_table '<arguments as JSON>'.