stage_equip

Creates an item from a template in a creature’s inventory and equips it, in the item’s own slot or in slot. The answer includes the item (item gives it in full) and whether it was equipped; an item the creature cannot use there stays in the backpack. To move items the party already has, use equip.

Arguments

Name Type Required What
id string yes The creature, by id (from creatures).
template string yes The item’s template; resources with type uti finds them.
slot string   The slot: main, offhand, ammo, chest, head, boots, gloves, cloak, ring1, ring2, neck or belt. Default: the item’s own.
equip boolean   Whether to equip it; false leaves it in the backpack. Default true.

Call it as stage_equip over MCP, or POST /api/tool/stage_equip with the arguments as JSON.