rooms

Lists every room of the area: its number, whether the party has seen it (never, in view, before), whether it is therefore shown (a room never seen is drawn black, along with everything in it), how much the game wanted it and its load, and party true on the rooms the party stands in (partyRooms). With point, also the room at that point, and outsideBy how far the point lies outside its bounds (0 inside). Outdoors the rooms are the terrain’s cells, and never read as loaded. A creature’s own room is in creature and creatures.

Read-only: it changes nothing in the game.

Arguments

Name Type Required What
point any   A world point, {x, y, z} or [x, y, z]: also answer the room it is in.
shownOnly boolean   Only the rooms the party sees or has seen. Default false.

Call it as rooms over MCP, or POST /api/tool/rooms with the arguments as JSON.