screenshot
Takes a picture of the game as it is now, interface included. Other windows on top of the game do not get in the way. source:
window(the default): Windows draws the game’s window at once, even while the game is not drawing frames. If the display is asleep or the session locked, the picture is all black (black); usegamethen.game: the game takes its own screenshot, as its screenshot key does, a frame or more later.
Returns the picture as an image, with its width, height and file (in Screenshots\Eluvian; for game, the game’s own file is original). Pass image: false to get only the file and save tokens.
Read-only: it changes nothing in the game.
Arguments
| Name | Type | Required | What |
|---|---|---|---|
source | "window" | "game" | Who takes the picture. Default window. | |
image | boolean | Include the picture itself in the answer. Default true. | |
quality | number | With window: JPEG quality, 0.1 to 1. Default 0.8. |
Call it as screenshot over MCP, or POST /api/tool/screenshot with the arguments as JSON.