party
Works the party picker, the screen the game shows after a follower joins and at camp, the way a player does. It refuses when the picker is not open (health reports mode partypicker when it is).
action:
look: returns who ischosen(each slot’s name and tag).choose: picks the followername, who must be standing in the picker’s scene. The tool sweeps the cursor across the view until the name under it matches (a few seconds), then clicks them.unchoose: removes the chosen followername, like clicking their portrait.clear: removes everyone except those the story keeps.accept: confirms the party as chosen, and returns thepartyonce the picker has closed.
Up to four can be chosen: unchoose one before choosing a fifth. choose, unchoose and clear refuse when the picker’s status is not use, meaning the picker is only for viewing. A picker you open yourself with the script command ShowPartyPickerGUI may be view-only: call SetPartyPickerGUIStatus with 2 through script before opening it, so it can change the party.
Arguments
| Name | Type | Required | What |
|---|---|---|---|
action | "look" | "choose" | "unchoose" | "accept" | "clear" | yes | What to do; each action is described above. |
name | string | With choose or unchoose: a follower’s name as the picker shows it, or their tag. |
Call it as party over MCP, or POST /api/tool/party with the arguments as JSON.