inventory
Lists the items in a creature’s backpack, or in a container without opening it (a chest, a body, a pile of bones). The hero’s backpack is the party’s. Worn items are not included; equipment lists those.
The answer has count and items, each in brief (name, tag, template, base type, stack, value, plot). For a creature it also has holds (the most the backpack can hold) and money (the party’s).
A container’s contents may only be decided when it is opened, so an empty list does not mean it is empty. The loot tool opens a container and takes what is inside.
Read-only: it changes nothing in the game.
Arguments
| Name | Type | Required | What |
|---|---|---|---|
id | string | The creature or container, by id (containers come from placeables). Default: the hero. | |
full | boolean | Return each item in full, as item does. Default false. |
Call it as inventory over MCP, or POST /api/tool/inventory with the arguments as JSON.